KitPvP, with custom class creation and killstreaks via GUI menus.
Domination, Call of Duty style objective capture gamemode.
Guardian, Gears of War styled protect the leader gamemode.
King of the Hill minigame.
Maze Infest, proceduraly generated mazes which players must try and escape from.
Players vs Zombies gamemode, players defend a base against a seige of zombies.
Standard survival games minigame.
Bomberman, players try to detonate objects which must be defended by the opposing team.
Dungeons minigame, procedurally generated dungeons filled monsters and challenges which players mut solve together.
Warzone minigame, TDM style game mode based on Gears of War game-mode.
* representative of gameplay, but footage not recorded on target server.
BungeeCord load balancer plugin for their hub servers
PlotMe extension allowing users to download a schematic of their plot from the server website.
Standard KitPvP gamemode, with a twist. Allowing users to create kit 'classes' and killstreaks via an extensive GUI menu; in a similar
fashion to that used in the Call of Duty franchise.
The Zone Network
X-Run, a parkour inspired minigame featuring checkpoints and special effects.
Custom SkyWars minigame, players jump through a netherportal and are assigned to a game lobby. Standard gamemode with custom kits and
effects and bespoke terrain rending system.
Blocks vs Zombies minigame where players must defend against a seige of hostile mobs.
Virtual chest/inventory allowing users to effectively 'save' an inventory. Syncs with MySQL for robust, reliable and efficient storage
across multiple servers.
Custom server management system, creating new minigame instances when required and disposing of completed game instances, to ensure a
constant supply of game servers scaling with player demand.
Effects plugin for giving users a host of fun and powerful abilities. Including spells, a singularity grenade effect (seen below)
coupled with a procedural terrain regeneration system.
Fully fledged friend system including messaging. Using GUI menus to show online status, current server, and last seen time. Ability to
view/send messages within GUI. Fully asynchronous and auto-updating, works seamlessly across all servers running on the lilypad proxy.
Marriage system, allowing players to marry one another. Works seamlessly across all servers running on the lilypad proxy and updates in
Efficient UUID/Username mapping system utilising MySQL and caching to provide duplex UUID-Username lookups.
Duel Arena gamemode, allowing users to challenge one another to duels with cash wagers.
Core systems plugin to efficiently combine functionality from a range of plugins to improve server performance. Includes numerous
features for administrators and players alike including: autorestart, chat colour, chat tag, time lock, customisable player and tab
kit preview and selection GUI's.
Core systems plugin to handle specific permissions for donator ranks.
PlotMe extension allowing users to bid on plots in an auction style system. Players winning an auction plot may move any of their
existing plots to the advertised plot location for the duration of the advert. Users can also set a custom message while their
advertisment is running which can be seen by everyone via the GUI.
Drop party plugin whereby upon reaching a configurable number of votes, mobs with different properties, trail effects and custom AI
fall from the sky, dropping rewards and giving cash when slain.
Fully configurable GUI menu system. Supporting custom menu actions and events, allowing the administrator to create an unlimited
number of menus with endless functionality.
Heroes of Galderon
Custom mob plugin. Involving advanced and configurable AI, by writing custom mob goals and pathfinders to change mob behaviour.
GungerGames, hunger games but utilising CrackShot's API to provide players with guns.